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The Association for Educational Technology and Communications (AECT) defined educational technology as "the study and ethical practice of facilitating learning and improving performance through the creation, use, and management of appropriate technological resources and processes."
She called instructional technology "the theory and practice of designing, developing, using, managing, and evaluating processes and resources for learning." As such, educational technology refers to all valid and reliable applied educational sciences, such as equipment, as well as processes and procedures that are derived from scientific research, and in a given context they can refer to theoretical, algorithmic processes or heuristics: does not necessarily imply physical technology.
Educational technology is the process of integrating technology into education in a positive way that promotes a more diverse learning environment and a way for students to learn how to use technology, as well as their common tasks.
Consequently, there are several discrete aspects to describe the intellectual and technical development of educational technology: Educational technology as a theory and practice of educational approaches to learning.
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Educational technology as technological tools and means, for example, massive online courses, which help in the communication of knowledge and its development and exchange. This is generally what people mean when they use the term "EdTech."
Educational technology for learning management systems (LMS), such as tools for managing students and curricula, and education management information systems (EMIS).
Educational technology such as back-office management, such as training management systems for logistics and budget management, and Learning Record Store (LRS) for storage and analysis of learning data.
Educational technology itself as an educational subject; These courses may be called "computer studies" or "information and communication technology (ICT)".
Educational technology is an inclusive term for both material tools and theoretical foundations to support learning and teaching. Educational technology is not limited to high technology, but is anything that enhances learning in the classroom through the use of blended learning, in person or online.
An educational technologist is someone who is trained in the field of educational technology. Educational technologists try to analyze, design, develop, implement, and evaluate processes and tools to improve learning. While the term educational technologist is used primarily in the United States, learning technician is synonymous with and is used in both the UK and Canada.
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Modern electronic educational technology is an important part of today's society. Educational technology encompasses e-learning, instructional technology, information and communication technology in education, EdTech, learning technology, multimedia learning, technology-enhanced learning.
computer-based instruction, computer-administered instruction, computer-based training (CBT), computer-assisted instruction or computer-assisted instruction, Internet-based training, flexible learning, web-based training (WBT), online education, digital educational collaboration, distributed learning, mediated communication computing, multimodal e-learning and instruction, virtual education, personal learning environments, network learning, virtual learning environments, m-learning, learning ubiquitous and digital education.
Each of these numerous terms has had its advocates, who point out possible distinctive features. However, many terms and concepts in educational technology have been defined in a nebulous way; for example, Fiedler's review of the literature found a complete lack of agreement on the components of a personal learning environment.
In addition, Moore considered that these terminologies emphasized particular characteristics such as digitization approaches, components, or delivery methods rather than being fundamentally different in concept or principle. For example, m-learning emphasizes mobility, allowing the time, location, accessibility, and context of learning to be altered; however, its purpose and conceptual principles are those of educational technology.
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